{"batchcomplete":"","continue":{"lecontinue":"20260713182514|51","continue":"-||"},"query":{"logevents":[{"logid":61,"ns":0,"title":"Rules:Rules:Foraging","pageid":53,"logpage":53,"revid":197,"params":{},"type":"create","action":"create","user":"Unicornbard","timestamp":"2026-10-27T08:09:48Z","comment":"Created page with \"=Foraging=  Characters can take the Forage skill, which allows them to interact with the Foraging mini-game during events. The Festival Lands are rich with natural resources, and skilled Foragers are able to locate and harvest these valuable materials.   By taking the Forage skill, a character gains two Foraging Actions per day, where they can try their luck at foraging commodities.  These actions do not roll-over between days or events. A character can take the Forage s...\""},{"logid":60,"ns":0,"title":"Rules:Magic:Brown and Grey","pageid":52,"logpage":52,"revid":181,"params":{},"type":"create","action":"create","user":"Unicornbard","timestamp":"2026-10-19T10:46:19Z","comment":"Created page with \"__NOTOC__  =Brown and Grey Magic=  Brown and Grey magic are associated with the elements of earth and steel.   ==Level 1 Spells==  The 'Earth Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells. <br> You can instead pick the same spell twice, allowing you to cast one of the following spells six times a day.  ===Weld=== '''Range:''' 20 Feet <br> '''Description:''' You command the very earth itself to rise up and...\""},{"logid":59,"ns":0,"title":"Rules:Magic:Blue and Yellow","pageid":51,"logpage":51,"revid":180,"params":{},"type":"create","action":"create","user":"Unicornbard","timestamp":"2026-10-19T10:36:09Z","comment":"Created page with \"__NOTOC__  =Blue and Yellow Magic=  Blue and Yellow magic are associated with the elements of air and lightning.   ==Level 1 Spells==  The 'Air Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells. <br> You can instead pick the same spell twice, allowing you to cast one of the following spells six times a day.  ===Mend=== '''Range:''' 20 Feet <br> '''Description:''' You call forth tiny elementals of air to repai...\""},{"logid":58,"ns":0,"title":"Rules:Magic:Green","pageid":50,"logpage":50,"revid":179,"params":{},"type":"create","action":"create","user":"Unicornbard","timestamp":"2026-10-19T10:27:02Z","comment":"Created page with \"__NOTOC__  =Green Magic=  Green magic is associated with the element of water.   ==Level 1 Spells==  The 'Water Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells. <br> You can instead pick the same spell twice, allowing you to cast one of the following spells six times a day.  ===Slow=== '''Range:''' 20 Feet<br> '''Description:''' You summon forth water to coat your enemy and slow its speed to a crawl.<br> ''...\""},{"logid":57,"ns":0,"title":"Rules:Magic:Red","pageid":49,"logpage":49,"revid":178,"params":{},"type":"create","action":"create","user":"Unicornbard","timestamp":"2026-10-19T10:15:55Z","comment":"Created page with \"__NOTOC__  =Red Magic=  Red magic is associated with the element of fire.   ==Level 1 Spells==  The 'Fire Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells. <br> You can instead pick the same spell twice, allowing you to cast one of the following spells six times a day.  ===Fire Bolt=== '''Range:''' 20 Feet <br> '''Description:''' You conjure a mote of flame to hurl at your foes. <br> '''Effect:''' 1 Magic hi...\""},{"logid":56,"ns":2,"title":"User:Unicornbard","pageid":0,"logpage":0,"params":{"userid":6},"type":"newusers","action":"byemail","user":"BlackXanthus","timestamp":"2026-10-16T11:36:05Z","comment":""},{"logid":55,"ns":0,"title":"Rules:Power:Death","pageid":48,"logpage":48,"revid":167,"params":{},"type":"create","action":"create","user":"BlackXanthus","timestamp":"2026-07-13T19:47:15Z","comment":"Created page with \"All invocations requires 10 words of vocals and a free hand to cast with. The vocals may be of your own choosing. They must be spoken out loud in a clear voice, not whispered or mumbled. They must include the Sphere you are casting, and end with the name of the invocation.  There are no spell cards in use at Herofest, so you must keep track of your own spell usage.  Each spell may be cast 3 times a day.   The High Priest skills allow you to resist 3 invocations per day....\""},{"logid":54,"ns":0,"title":"Rules:Power:Life","pageid":47,"logpage":47,"revid":162,"params":{},"type":"create","action":"create","user":"BlackXanthus","timestamp":"2026-07-13T19:35:54Z","comment":"Created page with \"Level 1 Invocations CURE MORTAL  Range: Touch  Description: You summon forth the power of life to halt the impeding grasp of death  Effect: Cures a Mortal Wound upon the target. Does not cure any injuries the target may have REMOVE FEAR  Range: 20 Feet  Description: The power of the life sphere imbues them with courage and wipes away fear  Effect: Ends any fear effect (e.g. the death invocation Fear) on the target POWER WEAPON  Range: Touch  Description: You imbue a blun...\""},{"logid":53,"ns":0,"title":"Newspaper:26July","pageid":46,"logpage":46,"revid":160,"params":{},"type":"create","action":"create","user":"BlackXanthus","timestamp":"2026-07-13T18:42:28Z","comment":"Created page with \"[File:The_Witness_Vol_3.pdf | The Witness, July 2023]\""},{"logid":52,"ns":6,"title":"File:The Witness Vol 3.pdf","pageid":45,"logpage":45,"revid":157,"params":{},"type":"create","action":"create","user":"BlackXanthus","timestamp":"2026-07-13T18:25:14Z","comment":"The Witness Newspaper - Volume 3. July, 2026"}]}}