Rules:Power:Life: Difference between revisions
BlackXanthus (talk | contribs) Created page with "Level 1 Invocations CURE MORTAL Range: Touch Description: You summon forth the power of life to halt the impeding grasp of death Effect: Cures a Mortal Wound upon the target. Does not cure any injuries the target may have REMOVE FEAR Range: 20 Feet Description: The power of the life sphere imbues them with courage and wipes away fear Effect: Ends any fear effect (e.g. the death invocation Fear) on the target POWER WEAPON Range: Touch Description: You imbue a blun..." |
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[[Main_Page | Home]] >[[Rules:Rules| Rules]] > [[Rules:Power:Life | Life Power]] | |||
'''All invocations requires 10 words of vocals and a free hand to cast with. The vocals may be of your own choosing. They must be spoken out loud in a clear voice, not whispered or mumbled. They must include the Sphere you are casting, and end with the name of the invocation.''' | |||
* There are no spell cards in use at Herofest, so you must keep track of your own spell usage. | |||
* Each spell may be cast 3 times a day. | |||
* '''The High Priest skills allow you to resist 3 invocations per day.''' | |||
* You can select a skill in the same sphere as many times as you like. You may either choose to gain an additional 3 per day of the 2 spells you have originally chosen (to a total of 6 per day each), or you may pick up the third invocation for 3 uses, and one of your existing spell choices for an additional 3 per day. | |||
== Level 1 Invocations == | |||
=== CURE MORTAL === | |||
Range: Touch | Range: Touch | ||
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Effect: Cures a Mortal Wound upon the target. Does not cure any injuries the target may have | Effect: Cures a Mortal Wound upon the target. Does not cure any injuries the target may have | ||
=== REMOVE FEAR === | |||
Range: 20 Feet | Range: 20 Feet | ||
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Effect: Ends any fear effect (e.g. the death invocation Fear) on the target | Effect: Ends any fear effect (e.g. the death invocation Fear) on the target | ||
=== POWER WEAPON === | |||
Range: Touch | Range: Touch | ||
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Effect: For the next 15 minutes target blunt weapon blows deal a POWER hit as well as the blow to that body part | Effect: For the next 15 minutes target blunt weapon blows deal a POWER hit as well as the blow to that body part | ||
== Level 2 Invocations == | |||
===== PROTECTION FROM DISEASE ===== | |||
Range: Touch | Range: Touch | ||
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Effect: Target is protected from any form of disease and cleansed of disease for the next 15 mins | Effect: Target is protected from any form of disease and cleansed of disease for the next 15 mins | ||
=== HEAL === | |||
Range: Touch | Range: Touch | ||
Latest revision as of 19:44, 13 July 2026
Home > Rules > Life Power
All invocations requires 10 words of vocals and a free hand to cast with. The vocals may be of your own choosing. They must be spoken out loud in a clear voice, not whispered or mumbled. They must include the Sphere you are casting, and end with the name of the invocation.
- There are no spell cards in use at Herofest, so you must keep track of your own spell usage.
- Each spell may be cast 3 times a day.
- The High Priest skills allow you to resist 3 invocations per day.
- You can select a skill in the same sphere as many times as you like. You may either choose to gain an additional 3 per day of the 2 spells you have originally chosen (to a total of 6 per day each), or you may pick up the third invocation for 3 uses, and one of your existing spell choices for an additional 3 per day.
Level 1 Invocations
CURE MORTAL
Range: Touch
Description: You summon forth the power of life to halt the impeding grasp of death
Effect: Cures a Mortal Wound upon the target. Does not cure any injuries the target may have
REMOVE FEAR
Range: 20 Feet
Description: The power of the life sphere imbues them with courage and wipes away fear
Effect: Ends any fear effect (e.g. the death invocation Fear) on the target
POWER WEAPON
Range: Touch
Description: You imbue a blunt weapon with spiritual energy
Effect: For the next 15 minutes target blunt weapon blows deal a POWER hit as well as the blow to that body part
Level 2 Invocations
PROTECTION FROM DISEASE
Range: Touch
Description: You call upon life itself to protect them from virulent and deadly diseases
Effect: Target is protected from any form of disease and cleansed of disease for the next 15 mins
HEAL
Range: Touch
Description: The full power of life flows through their body as you renew them entirely
Effect: Cures any Mortal Wound as well as instantly healing any injured limbs including body and head to full
