Rules:Magic:White: Difference between revisions

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=Introduction=
__NOTOC__


==What is White Magic==
=White Magic=


White magic is for loosers. [[Rules:Magic:Black | Black Magic]] is better.  
White magic is associated with the elements of ice and light.  


==Spells==
==Level 1 Spells==


Some spells do the thing
The 'Ice Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells. <br>


===Spell Description: White magic looser spell===
=== Freeze ===
'''Range:''' 20 Feet <br>
'''Description:''' You summon forth the cold to encase your foe in ice. <br>
'''Effect:''' Target cannot move for 10 seconds or until struck.
 
===Weapon of Ice===
'''Range:''' Touch <br>
'''Description:''' You coat the weapon in a shimmering energy to grant it magical properties. <br>
'''Effect:''' For the next 15 minutes, target blunt weapon blows deal a Magic hit as well as the blow to that body part.
 
===Fumble===
'''Range:''' 20 Feet <br>
'''Description:''' You coat your enemies weapon in ice as it slips from their grasp. <br>
'''Effect:''' Target must drop whatever weapon they are holding. It cannot be recovered until it has fully hit the ground and come to a rest.
 
==Level 2 Spells==
 
You must already have the 'Ice Magic' skill to learn Level 2 Ice spells. <br>
The 'Level 2 Ice Magic' skill allows you to choose one of the following spells. You gain three casts per day of the chosen spell.
 
===Clear Sight===
'''Range:''' Touch <br>
'''Description:''' The magic of light shines from your eyes. <br>
'''Effect:''' Target is immune to any form of blindness for the next 15 minutes.
 
===Mass Fumble===
'''Range:''' 20 Feet, 90 Degree cone as indicated by arms <br>
'''Description:''' A wave of cold spreads forth effecting all weapons in its path. <br>
'''Effect:''' Everyone in the cone is affected by the fumble spell.

Latest revision as of 13:02, 20 October 2026


White Magic

White magic is associated with the elements of ice and light.

Level 1 Spells

The 'Ice Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells.

Freeze

Range: 20 Feet
Description: You summon forth the cold to encase your foe in ice.
Effect: Target cannot move for 10 seconds or until struck.

Weapon of Ice

Range: Touch
Description: You coat the weapon in a shimmering energy to grant it magical properties.
Effect: For the next 15 minutes, target blunt weapon blows deal a Magic hit as well as the blow to that body part.

Fumble

Range: 20 Feet
Description: You coat your enemies weapon in ice as it slips from their grasp.
Effect: Target must drop whatever weapon they are holding. It cannot be recovered until it has fully hit the ground and come to a rest.

Level 2 Spells

You must already have the 'Ice Magic' skill to learn Level 2 Ice spells.
The 'Level 2 Ice Magic' skill allows you to choose one of the following spells. You gain three casts per day of the chosen spell.

Clear Sight

Range: Touch
Description: The magic of light shines from your eyes.
Effect: Target is immune to any form of blindness for the next 15 minutes.

Mass Fumble

Range: 20 Feet, 90 Degree cone as indicated by arms
Description: A wave of cold spreads forth effecting all weapons in its path.
Effect: Everyone in the cone is affected by the fumble spell.