Rules:Magic:Blue and Yellow

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Blue and Yellow Magic

Blue and Yellow magic are associated with the elements of air and lightning.

Level 1 Spells

The 'Air Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells.

Mend

Range: 20 Feet
Description: You call forth tiny elementals of air to repair the item.
Effect: Instantly mend a warped shield, bow or crossbow.

Repulsion

Range: 20 Feet
Description: You summon forth a powerful blast of wind to drive your enemy back.
Effect: Target is pushed 20ft backwards away from caster and held back for 5 secs.

Lightning Bolt

Range: 20 Feet
Description: Crackling electricity arks from your fingertips to strike your target.
Effect: 1 Magic hit to chest.

Level 2 Spells

You must already have the 'Air Magic' skill to learn Level 2 Air spells.
The 'Level 2 Air Magic' skill allows you to choose one of the following spells. You gain three casts per day of the chosen spell.

Shield of Air

Range: Touch
Description: You summon swirling winds to protect you from the missiles of your foes.
Effect: Target is protected from the next 5 ranged attacks (including bolts). Shield of Air cannot be stacked on itself.

Chain Lightning

Range: 20 Feet
Description: You summon powerful lightning, and control its path as it jumps from one target to another.
Effect: Fire a Lightning Bolt at the target, then immediately fire another Lightning Bolt at a separate target in range (the energy for both bolts is provided by this spell).