Rules:Magic:Brown and Grey

From Unofficial Herofest Wiki
Revision as of 13:03, 20 October 2026 by Unicornbard (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Brown and Grey Magic

Brown and Grey magic are associated with the elements of earth and steel.

Level 1 Spells

The 'Earth Magic' skill allows you to choose two of the following spells. You gain three casts per day of the chosen spells.

Weld

Range: 20 Feet
Description: You command the very earth itself to rise up and hold your enemies feet.
Effect: Target's feet are stuck in place for 1 minute. They may pull themselves out or be pulled out by someone with Strength.

Endurance

Range: Touch
Description: You imbue your target with the durability of earth and steel.
Effect: Absorbs the next blow on the target, regardless of location. Endurance cannot be stacked (cast on a target multiple times). It absorbs Magic and Power hits, but does not provide resistance against Mortal Wounds.

Strength

Range: Touch
Description: You imbue your target with the strength of steel.
Effect: Target gains Strength for 15 minutes.

Level 2 Spells

You must already have the 'Earth Magic' skill to learn Level 2 Earth spells.
The 'Level 2 Earth Magic' skill allows you to choose one of the following spells. You gain three casts per day of the chosen spell.

Weapon Proficiency

Range: Touch
Description: You bind the knowledge of steel and its use within the recipient.
Effect: The target gains proficiency with specified weapon type for 4 hours. This does not allow dual wielding.

Entrapment

Range: 20 Feet
Description: You soften the ground beneath your targets feet, then solidify it as they sink.
Effect: Target is pulled into the ground, up to their knees (kneeling) for 1 minute. The Strength skill or spell is not sufficient to pull themselves out.