Rules:Rules: Difference between revisions

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=Introduction=
=Introduction=
Herofest is a festival system. The rules are designed to be easy to use, and to play. The focus is on the roleplay, and exploring what threats, dangeres, and celebrations happen upon Orin Rakatha.  
Herofest is a festival system. The rules are designed to be easy to use, and to play. The focus is on the roleplay, and exploring what threats, dangers, and celebrations happen upon Orin Rakatha.  


=Character Classees=
=Character Classes=


There are 4 main character classes: [[Rules:Class:Warrior | Warrior]], [[Rules:Class:Expert | Expert]], [[Rules:Class:Mage | Mage]], [[Rules:Class:Acolyte | Acolyte]]. They all have their own skills, unique to their class. Once you have chosen a class, buying skills from another class will cost you double.  
There are 4 main character classes: [[Rules:Class:Warrior | Warrior]], [[Rules:Class:Expert | Expert]], [[Rules:Class:Mage | Mage]], [[Rules:Class:Acolyte | Acolyte]]. They all have their own skills, unique to their class. Once you have chosen a class, buying skills from another class will cost you double.  
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* 1 handed weapon
* 1 handed weapon
* Forrage
* Forage
* First Ait
* First Ait



Revision as of 10:56, 19 October 2026

Main > Rules:Rules

Introduction

Herofest is a festival system. The rules are designed to be easy to use, and to play. The focus is on the roleplay, and exploring what threats, dangers, and celebrations happen upon Orin Rakatha.

Character Classes

There are 4 main character classes: Warrior, Expert, Mage, Acolyte. They all have their own skills, unique to their class. Once you have chosen a class, buying skills from another class will cost you double.

There are, however, a series of universal skills that can be purchased at the same rate regardless of your character class.

Universal Skills

  • 1 handed weapon
  • Forage
  • First Ait

Magic

Upon Orin Rakatha, there are two types of energies that people often think of as magic. Elemental Magic, and Power. Elemental Magic, or simply 'magic' upon Orin Rakatha, is focused on the elemental power of the world. The other type, Power, comes from the World:Spheres by way of World:Prions, what you from other worlds might call 'gods'

Types of Magic

Magic is split into six schools, organised according to the elements that mages are able to access and manipulate.

All Magic spells requires 10 words of vocals and a free hand to cast with. The vocals may be of the player's own choosing. They must be spoken out loud in a clear voice, not whispered or mumbled.

The vocals must include the type of magic you are casting, and end with the name of the Spell - for example, "I call upon the element of Ice to cast Freeze".

There are no spell cards in use at Herofest, so you must keep track of your own spell usage.

Elemental Schools

Power

Upon Orin Rakatha, there are two types of energies that people often think of as magic. Elemental Magic, and Power. Elemental Magic, or simply 'magic' upon Orin Rakatha, is focused on the elemental power of the world. The other type, Power, comes from the World:Spheres by way of World:Prions, what you from other worlds might call 'gods'


One of the abilities of an accolyte is to talk to their Prion. An Acolyte who is well-known to their Prion can perform a Ceremony in order to garner aid. This ancient form of communitcating with prions is can be done alone, but it is often more succesfull with others. Ceremonies are simple to learn, but difficult to master, as masterie requires a deep and abiding knowledge of the chosen Prion. What the world knows about Ceremonies was delivered in a hand-written manual, as the world seeks to re-learn this ancient art.